Note: This design is currently being reworked. The final version may have some significant differences than what is described below.

Honor is part of a philosophy within Ultima Online known as the Virtues, and is one of eight pursuits within the upcoming Virtue system.

The Virtue of Honor has been described as:

"The courage to defend and uphold the truth."

Pursuit of Honor will be designed around an arena-based dueling system, which will track all results of related "duels of honor" combat.

Joining/Participating:

Preparing to Duel: 10 minutes before each hour, the duels begin.

Dueling:

Points:

Awards:

[Concept only] Allying with Towns: Each character may duel for the Honor of a particular (NPC) town. Characters may change this allegiance once each month.

Gaining Honor: Dueling points and Honor "points" will be gained in two different manners. Every character that participates in these duels will gain some amount of Honor, although those that excel will gain a slightly higher amount.

Dishonorable acts: There are certain actions that are considered dishonorable. Performing these actions, even if that character is not dueling, will reduce the amount of Honor a character has to some degree. These activities include:

Virtuous Title & Abilities: When a character has achieved enough Honor points, he is considered to have achieved a certain step on the path of Honor.